Mobile Games

 

Dice Casino

Challenge - Design a new play mechanic for the casual user. Based on a patented set of dice, this pull & shoot design has won praise from real-world casinos and slot manufacturers.

  • Game Design
  • UI/UX Design
  • Visual Design
  • Art Direction

 

Smule's Magic Piano

Challenge - Smule's flagship product in 2011 was Magic Piano. Unfortunately, its monetization was short of expectations. I redesigned the navigation and the in-app store. The result was a doubling of in-app purchases.

  • UI / UX Design
  • Navigation Design

 

 

Streakwise Football

An amazing app and website based on an algorithm that successfully picked winners and losers -- beating Vegas oddsmakers!

  • UI / UX Design
  • Visual Design
  • Navigation Design

 

 

Neanderville

An original concept that combined time travel and stealth education.

  • Concept Design
  • Game Design
  • UI / UX Design
  • Art Direction
  • iOS Programming

 

 

Smule's Magic Guitar

Challenge - Playing the Magic Guitar game was only possible if the user cradled the phone like neck of a guitar. I designed a tutorial that included animated examples to guide the user to proper operation.

  • UI / UX Design
  • Concept Design
  • Art Direction

 

 

Glu Mobile

One of the first mobile game companies - Glu Mobile designed, produced, developed, and published mobile games before smartphones -- before mobile was "cool". Products I designed, developed, or produced accounted for over 85% of pre-IPO revenue.

  • UI / UX Design
  • Art Direction
  • Programming